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Abstract
The purpose of this paper is to describe a qualitative approach to developing an understanding of the lived experiences of PhD students. Rather than relying on textbook reports and theories about studying a higher degree by research, by allowing the students' voices to be heard, explicit and conscious research can be used to generate appropriate responses to the needs of students as they progress through the PhD process. Thematic analysis focuses on identified themes and patterns of research-learner behaviours.
Keywords
Higher Degrees by Research, Post-Graduate Studies, Qualitative Research Methodology, Thematic Analysis
Publication Date
9-1-2011
Creative Commons License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 4.0 International License.
DOI
10.46743/2160-3715/2011.1296
Recommended APA Citation
Dickie, C. (2011). Winning the PhD Game: Evocative Playing of Snakes and Ladders. The Qualitative Report, 16(5), 1230-1244. https://doi.org/10.46743/2160-3715/2011.1296
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