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Innovate: Journal of Online Education

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Home > Fischler > Innovate > Vol. 5 > Iss. 5 (2009)

 

June/July 2009

Articles

PDF

Virtual Worlds, Simulations, and Games for Education: A Unifying View
Carl Aldrich

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Student Perceptions of a Course Taught in Second Life
Catheryn Cheal

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The Impact of Avatar Self-Representation on Collaboration in Virtual Worlds
Paul Wallace and James Maryott

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MUVEs and Experiential Learning: Some Examples
Baba Kofi Weusijana, Vanessa Svihla, Drue Gawel, and John Bansford

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Educational Opportunities for Clinical Counseling Simulations in Second Life
Victoria L. Walker and Amanda Rockinson-Szapkiw

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Making Web3D Less Scary: Toward Easy-to-Use Web3D e-Learning Content Development Tools for Educators
Penny de Byl

 
 
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ISSN: 1552-3233

 
 
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