Abstract
Despite the advancements in medical care, children below the age of 18 years and their parents or guardians face significant challenges in managing chronic diseases, such as strict treatment regimens with lifestyle modifications for effective management. Nutrition, exercise, and adherence to medication all prevent children from acquiring or assist them in managing a chronic illness. Recent studies have shown that gamifying these aspects makes these goals more attainable and could be the answer to encouraging children and their families. Gamified interventions show promise in improving behavioral adherence and longer-term health outcomes by including features such as rewards, challenges, and progress measures. This study focuses on examining the effectiveness of gamified interventions as a primary preventive intervention for developing chronic illnesses faced by children under the age of 18 and their management. Using a systematic review of existing literature, we assessed their impact on behavioral adherence and health outcomes. The goal of this systematic review is not only to help further pave the way for more widespread use and incorporation of gamified approaches into pediatric chronic disease management but also to push forward ideas that may alter conventional health systems to guide better long-term health outcomes with the aim of primary prevention. Further research in this field and making these tools more accessible and affordable may also help fill in the gaps in health access and outcomes that various underserved populations face.
Faculty Sponsors
Dr. Jayson Forbes
Project Type
Event
Location
Alvin Sherman Library
Start Date
4-2-2025 2:15 PM
End Date
4-3-2025 12:00 AM
How do Gamified Interventions Influence Long-Term Health Outcomes in Managing and Reducing the Progression of Chronic Illnesses Among Children Under 18?
Alvin Sherman Library
Despite the advancements in medical care, children below the age of 18 years and their parents or guardians face significant challenges in managing chronic diseases, such as strict treatment regimens with lifestyle modifications for effective management. Nutrition, exercise, and adherence to medication all prevent children from acquiring or assist them in managing a chronic illness. Recent studies have shown that gamifying these aspects makes these goals more attainable and could be the answer to encouraging children and their families. Gamified interventions show promise in improving behavioral adherence and longer-term health outcomes by including features such as rewards, challenges, and progress measures. This study focuses on examining the effectiveness of gamified interventions as a primary preventive intervention for developing chronic illnesses faced by children under the age of 18 and their management. Using a systematic review of existing literature, we assessed their impact on behavioral adherence and health outcomes. The goal of this systematic review is not only to help further pave the way for more widespread use and incorporation of gamified approaches into pediatric chronic disease management but also to push forward ideas that may alter conventional health systems to guide better long-term health outcomes with the aim of primary prevention. Further research in this field and making these tools more accessible and affordable may also help fill in the gaps in health access and outcomes that various underserved populations face.

Comments
TED-Style Talk