Part of the Arts and Humanities Commons

Works by Melissa Bianchi in Arts and Humanities

2021

Winter CRDM Thesis Workshop series, Juliette Kitchens, Janine Morris, Melissa Bianchi
Janine Morris

Winter CRDM Thesis Workshop series, Juliette Kitchens, Janine Morris, Melissa Bianchi
Melissa M. Bianchi

WRIT 6000 Defense Workshop, Juliette Kitchens, Melissa Bianchi
Melissa M. Bianchi

Breaking Down the Process: How to Effectively Engage & Assess Student Writing, Melissa Bianchi, Molly J. Scanlon, Kelly A. Concannon
Molly Scanlon

The Power of Play: Gamifying the Learning Process, Melissa Bianchi, Eric Mason
Melissa M. Bianchi

The Power of Play: Gamifying the Learning Process, Melissa Bianchi, Eric Mason
Melissa M. Bianchi

Breaking Down the Process: How to Effectively Engage & Assess Student Writing, Melissa Bianchi, Molly J. Scanlon, Kelly A. Concannon
Melissa M. Bianchi

Game Time: Improv(ing) Stories, Melissa Bianchi, Eric Mason
Melissa M. Bianchi

Game Time: Fun with a Purpose, Melissa Bianchi, Eric Mason
Melissa M. Bianchi

Simulated Scarcity and Sustainability: An Ecocritical Analysis of Resource Management in Animal Crossing, Melissa Bianchi
Melissa M. Bianchi

Simulated Scarcity and Sustainability: An Ecocritical Analysis of Resource Management in Animal Crossing, Melissa Bianchi
Melissa M. Bianchi

WRIT 6000 Defense Workshop, Melissa Bianchi
Melissa M. Bianchi

Playing Nature: Ecology in Video Games. By Alenda Y. Chang, Melissa Bianchi
Melissa M. Bianchi

Winter CRDM Thesis Workshop series, Juliette Kitchens, Janine Morris, Melissa Bianchi
Juliette Kitchens

WRIT 6000 Defense Workshop, Juliette Kitchens, Melissa Bianchi
Juliette Kitchens

Simulated Scarcity and Sustainability: An Ecocritical Analysis of Resource Management in Animal Crossing, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Simulated Scarcity and Sustainability: An Ecocritical Analysis of Resource Management in Animal Crossing, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Applied Augmented Reality, Melissa Bianchi
Melissa M. Bianchi

Awkward Animal Avatars: Examining Goat Simulator as a Case of Botched Taxidermy, Melissa Bianchi
Melissa M. Bianchi

Alice as Looking-Glass: A Critical Reflection on the Processes of Adaptation and Reinterpretation across Media Platforms, Melissa Bianchi
Melissa M. Bianchi

Inklings of Ecological Disaster: The Rhetorics of Species Transformation in Nintendo’s Splatoon, Melissa Bianchi
Melissa M. Bianchi

Lost in the Woods: Procedurality and the Uncanny in The Legend of Zelda Series, Melissa Bianchi
Melissa M. Bianchi

Claws and Controllers: Werewolves and Lycanthropy in Digital Games, Melissa Bianchi
Melissa M. Bianchi

Monstrous Modernity: H.P. Lovecraft’s ‘Call of Cthulhu’ as a Literary Interpretation of Modernism, Melissa Bianchi
Melissa M. Bianchi

Orca 167 is Not Happy: How Zoo Simulation Games Reimagine Cultural Conceptions of Animals and Animal Captivity, Melissa Bianchi
Melissa M. Bianchi

Over the River and Through the Wood: Becoming-Animal in Digital Environments, Melissa Bianchi
Melissa M. Bianchi

Inklings and Tentacled Things: Grasping at Kinship through Video Games, Melissa Bianchi
Melissa M. Bianchi

Digital Counter-Publics: Writing Action through Augmented Reality Criticisms, Melissa Bianchi
Melissa M. Bianchi

Distilling Doggie Dynamics’: Interrogating the Biopolitics of EA’s The Sims series, Melissa Bianchi
Melissa M. Bianchi

From Barbarella to Sky Doll: A Comparative Study of Representations of Sexuality in Feminist Science Fiction Comics, Melissa Bianchi
Melissa M. Bianchi

Changing the Game, Melissa Bianchi
Melissa M. Bianchi

Rhetoric and Recapture: Theorizing Digital Game Ecologies through EA’s The Sims Series, Melissa Bianchi
Melissa M. Bianchi

Playing as Animals: Reading Animal Avatars and Animal Alterity in Digital Games, Melissa Bianchi
Melissa M. Bianchi

Why Play as Animals? Examining the Human Animal and Capitalist Culture in Shelter, Melissa Bianchi
Melissa M. Bianchi

The ‘Gud,’ the Bad, and the Biorg: Reading Posthumanist and Postanimal Critiques in We3, Melissa Bianchi
Melissa M. Bianchi

Tracing New Possibilities for Research and Collaboration, Melissa Bianchi
Melissa M. Bianchi

2020

WRIT 6000 Defense Workshop, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

The ‘Gud,’ the Bad, and the Biorg: Reading Posthumanist and Postanimal Critiques in We3, Melissa Bianchi
Communication, Media, and Arts Faculty Book and Book Chapters

Playing Nature: Ecology in Video Games. By Alenda Y. Chang, Melissa Bianchi
Communication, Media, and Arts Faculty Articles

Lost in the Woods: Procedurality and the Uncanny in The Legend of Zelda Series, Melissa Bianchi
Communication, Media, and Arts Faculty Book and Book Chapters

Winter CRDM Thesis Workshop series, Juliette Kitchens, Janine Morris, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

WRIT 6000 Defense Workshop, Juliette Kitchens, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2019

Ecoplay: The Rhetorics of Games about Nature, Melissa Bianchi
CAHSS Faculty Books and Book Chapters

Ocean Ecologies and Dinosaur Zoos: How Games Make Arguments about Nature, Melissa Bianchi
CAHSS Faculty Presentations, Proceedings, Lectures, and Symposia

Game Time: Improv(ing) Stories, Melissa Bianchi, Eric Mason
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Twitch Plays, Twitch Writes: Rhetoric and Composition in Streaming Games Live, Melissa Bianchi
CAHSS Faculty Presentations, Proceedings, Lectures, and Symposia

Breaking Down the Process: How to Effectively Engage & Assess Student Writing, Melissa Bianchi, Molly J. Scanlon, Kelly A. Concannon
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2018

The Power of Play: Gamifying the Learning Process, Melissa Bianchi, Eric Mason
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

The Power of Play: Gamifying the Learning Process, Melissa Bianchi, Eric Mason
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2017

Tracing New Possibilities for Research and Collaboration, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Inklings and Tentacled Things: Grasping at Kinship through Video Games, Melissa Bianchi
Communication, Media, and Arts Faculty Articles

PDF

SeeWorld, Melissa Bianchi, Sidney I. Dobrin, Jacob Greene
Melissa M. Bianchi

2016

Inklings of Ecological Disaster: The Rhetorics of Species Transformation in Nintendo’s Splatoon, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Awkward Animal Avatars: Examining Goat Simulator as a Case of Botched Taxidermy, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Applied Augmented Reality, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Digital Counter-Publics: Writing Action through Augmented Reality Criticisms, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Claws and Controllers: Werewolves and Lycanthropy in Digital Games, Melissa Bianchi
Communication, Media, and Arts Faculty Articles

PDF

Super PAC Scramble, Melissa Bianchi, Jacob Greene
Melissa M. Bianchi

2015

Distilling Doggie Dynamics’: Interrogating the Biopolitics of EA’s The Sims series, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Over the River and Through the Wood: Becoming-Animal in Digital Environments, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Orca 167 is Not Happy: How Zoo Simulation Games Reimagine Cultural Conceptions of Animals and Animal Captivity, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Changing the Game, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2014

Rhetoric and Recapture: Theorizing Digital Game Ecologies through EA’s The Sims Series, Melissa Bianchi
Communication, Media, and Arts Faculty Articles

Playing as Animals: Reading Animal Avatars and Animal Alterity in Digital Games, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Why Play as Animals? Examining the Human Animal and Capitalist Culture in Shelter, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Game Time: Fun with a Purpose, Melissa Bianchi, Eric Mason
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Systm 3rr0r: Ruptures in Digital Media, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2013

Alice as Looking-Glass: A Critical Reflection on the Processes of Adaptation and Reinterpretation across Media Platforms, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2012

Monstrous Modernity: H.P. Lovecraft’s ‘Call of Cthulhu’ as a Literary Interpretation of Modernism, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2011

From Barbarella to Sky Doll: A Comparative Study of Representations of Sexuality in Feminist Science Fiction Comics, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures