Part of the Art and Design Commons

Works by Melissa Bianchi in Art and Design

2021

Awkward Animal Avatars: Examining Goat Simulator as a Case of Botched Taxidermy, Melissa Bianchi
Melissa M. Bianchi

Orca 167 is Not Happy: How Zoo Simulation Games Reimagine Cultural Conceptions of Animals and Animal Captivity, Melissa Bianchi
Melissa M. Bianchi

Distilling Doggie Dynamics’: Interrogating the Biopolitics of EA’s The Sims series, Melissa Bianchi
Melissa M. Bianchi

From Barbarella to Sky Doll: A Comparative Study of Representations of Sexuality in Feminist Science Fiction Comics, Melissa Bianchi
Melissa M. Bianchi

Playing as Animals: Reading Animal Avatars and Animal Alterity in Digital Games, Melissa Bianchi
Melissa M. Bianchi

Why Play as Animals? Examining the Human Animal and Capitalist Culture in Shelter, Melissa Bianchi
Melissa M. Bianchi

2016

Awkward Animal Avatars: Examining Goat Simulator as a Case of Botched Taxidermy, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2015

Distilling Doggie Dynamics’: Interrogating the Biopolitics of EA’s The Sims series, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Orca 167 is Not Happy: How Zoo Simulation Games Reimagine Cultural Conceptions of Animals and Animal Captivity, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2014

Playing as Animals: Reading Animal Avatars and Animal Alterity in Digital Games, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

Why Play as Animals? Examining the Human Animal and Capitalist Culture in Shelter, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures

2011

From Barbarella to Sky Doll: A Comparative Study of Representations of Sexuality in Feminist Science Fiction Comics, Melissa Bianchi
Communication, Media, and Arts Proceedings, Presentations, Speeches, and Lectures